path_storage = #TannyJung-Main-Pack/rock
path_settings = #TannyJung-Main-Pack/rock/rock

world_gen = true
biome = #forge:is_plains
ground_block = #minecraft:dirt
rarity = 5
min_distance = 1
group_size = 1 <> 10
waterside_chance = 0.0
dead_tree_chance = 0.0
dead_tree_level = auto
start_height_offset = -1 <> 0
rotation = random
mirrored = random